[Alchemist Code] VERY INTERESTING! Michael offline vs. online (and harmless Paralyze effect?)

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PLEASE READ: Apparently, my 95 agility Michael is not fast enough to act before the snowballers OFFLINE, but he is fast enough to go first ONLINE. Also, out of many attempts with Trial Potion II, he finally paralyzed a teammate…but it didn’t seem to matter at all!

Comments

William Ng says:

The online stage mobs have less stats compared to the offline due to the lack of leader skill! Once they implement leader skills in the online mode the stats in online and offline mode will be the same.
I'm currently playing the japanese and the global version. Hope this helps!

IchbinX says:

So glad I got all the multi-play achievs done. Still have only done this BS quest twice offline 🙁

gt3racer2187 says:

Finally beat this. Level 75 Selena can pretty much take no damage if she can get some good rng and avoid getting petrified until the cpu is berserked and stops using snowball. Was literally just chilling on the right side of the screen with a second Selena taking 1 damage a hit until everyone died and with one enemy left we safely gathered all the treasure.

oblivious says:

That Reagan is perfect of example of people being completely clueless and wasting other peoples time. Should have retreated back towards the professor. Multi-play in this game is AIDS until they implement chat feature.

C. Strife says:

Hey man i lost my last account so i started i new one here my new acc id P5EXY1MS. Nc vid btw really helps a lot.

Lich King says:

Seems Michael has more hp than Eli and oh boy is that Shayna Broken. But how is a F2P supposed to clear this? There should be a less complicated around this.

HellomynameisRyanfirstoutindeedgooglelikesmesomuchtheybotheredmeuntilmynamewasthislong says:

Wow I saw the video on the list with 1 view, then after clicking its 69 views…..Such numbers lol.

Heidenherz says:

The paralysis effect has only a chance to stop the affected from acting in that turn. It is completely stupid to name it paralysis, when you can just move like nothing happened. xD
Same for stun, the only 2 reliable ailments I found are stop and daze. (headshot and golden bind for example)

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